sran' inc. | MAIN
80.242.59.137:35000 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:56 UTCFW 13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
sran' inc. | MAIN ranking: what position does it hold?
In the top 18% of all ranked servers, sran' inc. | MAIN is #3,874 on player hours for the last seven days.
Is sran' inc. | MAIN busy?
At this moment, sran' inc. | MAIN is offline, with the last sighting 1 hours ago. The average player count over the last seven days is 1, with a peak of 7. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 3.
Tags and Filters
How should the tags on sran' inc. | MAIN be interpreted?
The game's server browser reads these tags from sran' inc. | MAIN: gmrust (Game mode): Survival as standard in Rust; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
sran' inc. | MAIN operator: who is it?
Both sran' inc. | MAIN and 11 other servers we track publish a sranrust.ru hostname, so they are most likely run by the same operator.
sran' inc. | MAIN in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include sran' inc. | MAIN are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
sran' inc. | MAIN Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | MAIN uses. Your game has to match the protocol to connect; Steam takes care of updating it.
sran' inc. | MAIN performance: is it smooth?
Over 48 hours, it averaged 58 server fps; the lowest was 10. The entity count reached 224,454, covering buildings, deployables and all other world objects. At its highest, memory usage was 11,956 MB. Players feel lag when fps is low and entity count climbs.
sran' inc. | MAIN uptime and reliability: what are they?
Last seen 1 hours ago, sran' inc. | MAIN is currently offline. According to its reported uptime, the last restart was about 32 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can sran' inc. | MAIN be found?
No region is given by sran' inc. | MAIN. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.242.59.137:35000.
Rules and Settings
sran' inc. | MAIN map: which one is it?
A procedural map of size 6,000 and seed 676767 is what sran' inc. | MAIN runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called SRAN MAP on the map list.
What are the settings and rules for sran' inc. | MAIN?
The name sran' inc. | MAIN carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC off.
Wipe Information
sran' inc. | MAIN wipe schedule: what does it show?
The force wipe is the one monthly wipe on sran' inc. | MAIN. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 20 hours.
What happens on wipe day on sran' inc. | MAIN?
An average peak of 3 players was drawn by its recent wipes. 44 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to sran' inc. | MAIN?
Use the F1 console: client.connect 80.242.59.137:35000. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/sran.
Server tags
Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp1000- Max players The server has 1,000 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.