sran' inc. | MADMA
80.242.59.137:35015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.4 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 40% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:35 UTC 20h ago | – | – | running | 0 |
| Wed 7 Oct, 12:45 UTC 7d ago | 1 | halved by day 2 | 7.2 days | 1 |
| Fri 2 Oct, 03:34 UTC 13d ago | 1 | held half | 5.4 days | 0 |
| Wed 23 Sep, 13:37 UTC 21d ago | 1 | halved by day 5 | 8.6 days | 0 |
| Fri 18 Sep, 18:37 UTC 26d ago | 1 | halved by day 3 | 4.8 days | 1 |
| Tue 15 Sep, 13:59 UTC 29d ago | 1 | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of sran' inc. | MADMA?
Rank #9,670 over the last seven days in player hours: sran' inc. | MADMA, inside the top 44% of ranked servers.
How many players are on sran' inc. | MADMA?
The server sran' inc. | MADMA is currently offline; it was last seen 8 hours ago. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on sran' inc. | MADMA?
Read by the game's server browser, the tags sran' inc. | MADMA publishes are: gmrust (Game mode): Survival as standard in Rust; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
sran' inc. | MADMA operator: who is it?
Most likely run by the same operator: sran' inc. | MADMA and 10 other servers we track, all of which publish a sranrust.ru hostname.
Where does sran' inc. | MADMA appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include sran' inc. | MADMA: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is sran' inc. | MADMA on?
The combination is Rust network protocol 2634 and build 167781 on Windows for sran' inc. | MADMA. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on sran' inc. | MADMA?
For the past 48 hours, server fps averaged 50, never dropping below 10. It held up to 11,742 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,061 MB. What players experience as lag is low fps combined with a rising entity count.
sran' inc. | MADMA uptime and reliability: what are they?
Last seen 8 hours ago, sran' inc. | MADMA is currently offline. About 42 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 31 of 168 hours, 18% of the time. It was first seen by BestRustServers.xyz on 14 September 2026.
sran' inc. | MADMA location: where is it?
There is no region published by sran' inc. | MADMA. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.242.59.137:35015.
Settings & Map
sran' inc. | MADMA map: which one is it?
A procedural map of size 2,500 and seed 77760 is what sran' inc. | MADMA runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named SRAN MAP.
What are the settings and rules for sran' inc. | MADMA?
No gather rate appears in the name of sran' inc. | MADMA. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: off.
Wipe Cycle
sran' inc. | MADMA wipe schedule: what does it show?
With irregular wipe times on sran' inc. | MADMA, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 20 hours.
What happens on wipe day on sran' inc. | MADMA?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 40% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Join Server
sran' inc. | MADMA joining: how is it done?
Use the F1 console: client.connect 80.242.59.137:35015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/sran.
Server tags
Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp1000- Max players The server has 1,000 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.