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BestRustServers.xyz

34,523 players on 11,464 servers

Offline #13,801

TIER.ID

82.194.22.117:28015 checked 9d ago

moddedcarbon

Players

Now1/1000
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:16 UTC 10d ago 1 – running 1
Fri 2 Oct, 11:39 UTC 11d ago 1 – 1.1 days 1
Thu 1 Oct, 18:43 UTCFW 12d ago 1 – 0.7 days 1
Thu 1 Oct, 08:38 UTC 12d ago 1 – 0.4 days 1
Wed 30 Sep, 21:45 UTC 13d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
201/250
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average
32/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average
14/400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average
1/400
15/100
15/200

Quick answers

from the figures on this page

Population

TIER.ID ranking: what position does it hold?

Over the last seven days, TIER.ID ranks #13,801 in player hours, which is in the top 61% of ranked servers.

How many players are on TIER.ID?

The server TIER.ID is currently offline; it was last seen 9 days 5 hours ago.

Tags and Filters

How should the tags on TIER.ID be interpreted?

For TIER.ID, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1000 (Max players): Slot count is 1,000; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^e (Minigames): Contains minigames: arenas, Bedwars, parkour; ^d (Combat training): Practice aim and PvP with all loot supplied; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does TIER.ID appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include TIER.ID: Best modded Rust servers and Best Rust combat training servers. These filters on the server list display it: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is TIER.ID on?

On Linux, TIER.ID runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.

What is the uptime and reliability of TIER.ID?

Offline now for TIER.ID, last seen 9 days 5 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 30 September 2026.

Where can TIER.ID be found?

There is no region published by TIER.ID. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.194.22.117:28015 is its address.

Settings & Map

What are the settings and rules for TIER.ID?

A gather rate is not given in the name TIER.ID. With no stated limit, groups default to 8 players. It runs minigames & battle royale, battle royale, Bedwars, arenas and parkour. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.

Wipe Information

When does TIER.ID wipe?

The wipe times of TIER.ID are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 10 days 15 hours.

What happens on wipe day on TIER.ID?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

TIER.ID joining: how is it done?

Use the F1 console: client.connect 82.194.22.117:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1000
Max players Slot count is 1,000.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Running build 166494.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Gameplay

^e
Minigames Contains minigames: arenas, Bedwars, parkour.
^d
Combat training Practice aim and PvP with all loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.