SoftNet
EU 85.49.251.3:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does SoftNet sit in the rankings?
SoftNet ranks #1,537 in Europe and #4,592 overall on player hours over the last seven days, in the top 21% of ranked servers.
What is the player count on SoftNet?
SoftNet: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 3. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 3.
Tags & Lists
How should the tags on SoftNet be interpreted?
The game's server browser reads these tags from SoftNet: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who is the operator of SoftNet?
Most likely the same operator runs SoftNet and 1 other server we track: all publish a sftn.eu hostname.
SoftNet in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include SoftNet are: Rust tutorial servers, Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is SoftNet on?
Rust network protocol 2634 and build 167398 on Linux is what SoftNet uses. Steam updates your game automatically, but it needs to match the protocol to join.
SoftNet performance: is it smooth?
For the past 48 hours, server fps averaged 69, never dropping below 25. The entity count reached 114,053, covering buildings, deployables and all other world objects. Memory use peaked at 4,771 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of SoftNet?
At the moment, SoftNet is up. The uptime it reports shows a restart roughly 4 days 14 hours ago. It was up 100% of the time over the last 6 full days, 144 of 144 hours. It was first seen by BestRustServers.xyz on 7 October 2026.
SoftNet location: where is it?
In Europe, SoftNet lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.49.251.3:28015.
Rules and Settings
SoftNet map: which one is it?
Generated by the game, the map on SoftNet is procedural, size 4,500, seed 367222608. On RustMaps, from this page, the same size and seed show the same map.
SoftNet rules and settings: what are they?
The name SoftNet carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
When does SoftNet wipe?
From the force wipe, an estimate is made of SoftNet's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 2 hours. Its tags give a wipe schedule of one month.
How to Join
SoftNet joining: how is it done?
To connect, type client.connect 85.49.251.3:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^t,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.