Alkad PVE (x5|Kits|TP-Home)
EU 88.99.1.43:28045 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 11:02 UTC, in 2d 1h. Every other Friday at 11:02 UTC · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 0% else halves by day 6
Coming wipes
- 2d 1hFri 16 Oct, 11:02 UTC
- 16d 1hFri 30 Oct, 11:02 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 30d 1hFri 13 Nov, 11:02 UTC
- 44d 1hFri 27 Nov, 11:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:02 UTC 11d ago | 5 | – | running | 0 |
| Fri 18 Sep, 11:03 UTC 25d ago | 9 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Alkad PVE (x5|Kits|TP-Home) ranking: what position does it hold?
Alkad PVE (x5|Kits|TP-Home) ranks #915 in Europe and #2,448 overall on player hours over the last seven days, in the top 11% of ranked servers.
Is Alkad PVE (x5|Kits|TP-Home) busy?
Alkad PVE (x5|Kits|TP-Home): 0 players now, with 100 slots available. The average player count over the last seven days is 2, with a peak of 9. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 8 players.
Server Tags
How should the tags on Alkad PVE (x5|Kits|TP-Home) be interpreted?
For Alkad PVE (x5|Kits|TP-Home), the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts64 (Group limit): Team size is capped at 64; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^k (Build server): Base building and design practice; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Alkad PVE (x5|Kits|TP-Home) in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Alkad PVE (x5|Kits|TP-Home): Best 5x Rust servers, Rust servers in Europe, Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server Details
What Rust version is Alkad PVE (x5|Kits|TP-Home) on?
On Windows, Alkad PVE (x5|Kits|TP-Home) runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Alkad PVE (x5|Kits|TP-Home)?
Its average server fps over the last 48 hours was 60, with a low of 33. The entity count reached 129,331, covering buildings, deployables and all other world objects. Memory use peaked at 5,265 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Alkad PVE (x5|Kits|TP-Home) and is it online?
At the moment, Alkad PVE (x5|Kits|TP-Home) is up. The uptime it reports shows a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Alkad PVE (x5|Kits|TP-Home) location: where is it?
In Europe, Alkad PVE (x5|Kits|TP-Home) lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 88.99.1.43:28045 is its address.
Settings & Map
Which map is used on Alkad PVE (x5|Kits|TP-Home)?
On Alkad PVE (x5|Kits|TP-Home), the map is procedural, size 4,250 with seed 1724654199, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Alkad PVE (x5|Kits|TP-Home) have?
5x gather: that is the rate Alkad PVE (x5|Kits|TP-Home) states in its name. Up to 64 players per group. Listed as build & creative, building sandbox, no gathering required. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
Alkad PVE (x5|Kits|TP-Home) wipe schedule: what does it show?
Alkad PVE (x5|Kits|TP-Home) follows a wipe rhythm of every other Friday at 11:02 UTC. Due next is a wipe on Friday 16 October at 11:02 UTC. The current world has been running since 11 days 22 hours. The tags list a wipe every two weeks.
What happens on wipe day on Alkad PVE (x5|Kits|TP-Home)?
Across its recent wipes, the busiest point averaged 7 players. 5 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half in the wipes that did not hold.
How to Join
Alkad PVE (x5|Kits|TP-Home) joining: how is it done?
To connect, type client.connect 88.99.1.43:28045 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://m.vk.com/rust_alkad is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^k,EU,^p,gmrust,cs167231,ts64,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts64- Group limit Team size is capped at 64.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Game build number: 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^k- Build server Base building and design practice.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.