[EA] Facepunch 2
103.194.164.43:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
- wipe-day peak
- 298 players, last three wipes
Coming wipes
- 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 13d ago | 298 +73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EA] Facepunch 2 sit in the rankings?
Rank #159 over the last seven days in player hours: [EA] Facepunch 2, inside the top 0.7% of ranked servers.
What is the player count on [EA] Facepunch 2?
[EA] Facepunch 2: 48 players now, with 300 slots available. The seven-day average player count stands at 101, and the highest point was 249. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 141.
Tags & Lists
[EA] Facepunch 2 tags: what do they indicate?
Read by the game's server browser, the tags [EA] Facepunch 2 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slot count is 300; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc3 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EA] Facepunch 2 operator: who is it?
124 other servers we track also publish a playrust.com hostname, as does [EA] Facepunch 2, so the same operator most likely runs them.
Where does [EA] Facepunch 2 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [EA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.
Server Details
[EA] Facepunch 2 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [EA] Facepunch 2 uses. Joining requires the same protocol; Steam updates your game for you.
[EA] Facepunch 2 performance: is it smooth?
For the past 48 hours, server fps averaged 86, never dropping below 54. It held up to 278,332 entities: everything from buildings to deployables in the world. Memory use peaked at 13,369 MB. A climbing entity count and low fps are felt by players as lag.
[EA] Facepunch 2 uptime and reliability: what are they?
At the moment, [EA] Facepunch 2 is up. According to its reported uptime, the last restart was about 41 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [EA] Facepunch 2?
No region is published by [EA] Facepunch 2. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.194.164.43:28015 is its address.
Settings & Map
[EA] Facepunch 2 map: which one is it?
Generated by the game, the map on [EA] Facepunch 2 is procedural, size 4,500, seed 334048073. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [EA] Facepunch 2?
No gather rate appears in the name of [EA] Facepunch 2. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Found under Official in the in-game server list. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
On what schedule does [EA] Facepunch 2 wipe?
Once a month [EA] Facepunch 2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 13 days 11 hours. Monthly wipes appear in its tags.
On [EA] Facepunch 2, what occurs on wipe day?
The average busiest point of its recent wipes was 298 players. 73 more were in the queue when the latest wipe peaked 2 hours after the wipe.
How to Join
[EA] Facepunch 2 joining: how is it done?
Enter client.connect 103.194.164.43:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp300- Max players Slot count is 300.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc3- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.