Test Server for US Adventureland
NA 104.129.132.9:29015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Test Server for US Adventureland sit in the rankings?
In North America, Test Server for US Adventureland is #1,596; across all ranked servers, #16,019 on player hours over the last seven days, in the top 69%.
Is Test Server for US Adventureland busy?
At this moment, Test Server for US Adventureland is offline, with the last sighting 13 days 4 hours ago.
Tags and Filters
What is the meaning of the tags on Test Server for US Adventureland?
Read by the game's server browser, the tags Test Server for US Adventureland publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^c (Creative): No gathering; build whatever you like; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Test Server for US Adventureland appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Test Server for US Adventureland: Best modded Rust servers, Best Rust build servers, Best Rust creative servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Test Server for US Adventureland Rust version: which one?
Rust network protocol 2634 and build 166494 on Linux is what Test Server for US Adventureland uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Test Server for US Adventureland and is it online?
Offline now for Test Server for US Adventureland, last seen 13 days 4 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 1 October 2026.
What is the location of Test Server for US Adventureland?
With its NA tag, Test Server for US Adventureland lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.129.132.9:29015 is its address.
Settings & Map
Test Server for US Adventureland rules and settings: what are they?
The name Test Server for US Adventureland carries no gather multiplier. With no stated limit, groups default to 8 players. It runs build & creative, no gathering: sandbox building. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
Test Server for US Adventureland wipe schedule: what does it show?
Test Server for US Adventureland's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 13 days 4 hours.
Connect
How can I connect to Test Server for US Adventureland?
Use the F1 console: client.connect 104.129.132.9:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^c,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^c- Creative No gathering; build whatever you like.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.