[SEA] Facepunch 3
15.235.180.213:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence
- wipe-day peak
- 46 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTCFW 12d ago | 46 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [SEA] Facepunch 3?
In the top 3% of all ranked servers, [SEA] Facepunch 3 is #612 on player hours for the last seven days.
Is [SEA] Facepunch 3 busy?
22 of 250 slots are filled on [SEA] Facepunch 3 at the moment. Averaged across the last seven days: 30 players, peaking at 70. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 35 players.
Server Tags
How should the tags on [SEA] Facepunch 3 be interpreted?
Read by the game's server browser, the tags [SEA] Facepunch 3 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp250 (Max players): Slot count is 250; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[SEA] Facepunch 3 operator: who is it?
Both [SEA] Facepunch 3 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [SEA] Facepunch 3?
These BestRustServers.xyz lists include [SEA] Facepunch 3: Rust tutorial servers, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Server Details
What Rust version is [SEA] Facepunch 3 on?
The combination is Rust network protocol 2634 and build 167781 on Windows for [SEA] Facepunch 3. Your game has to match the protocol to connect; Steam takes care of updating it.
[SEA] Facepunch 3 performance: is it smooth?
For the past 48 hours, server fps averaged 138, never dropping below 107. Buildings, deployables and the rest of the world accounted for up to 182,089 entities. The maximum memory used was 6,241 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [SEA] Facepunch 3 and is it online?
At the moment, [SEA] Facepunch 3 is up. About 6 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[SEA] Facepunch 3 location: where is it?
Without a region tag, [SEA] Facepunch 3's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.180.213:28015.
Rules & Map
What is the map on [SEA] Facepunch 3?
On [SEA] Facepunch 3, the map is procedural, size 4,500 with seed 97751958, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [SEA] Facepunch 3?
No gather rate appears in the name of [SEA] Facepunch 3. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Found under Official in the in-game server list. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
When does [SEA] Facepunch 3 wipe?
[SEA] Facepunch 3 wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days. Its tags give a wipe schedule of one month.
On [SEA] Facepunch 3, what occurs on wipe day?
An average peak of 46 players was drawn by its recent wipes. 45 hours after the latest wipe, the crowd hit its peak.
How to Join
[SEA] Facepunch 3 joining: how is it done?
Use the F1 console: client.connect 15.235.180.213:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp250- Max players Slot count is 250.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.