Combat Arena - Staging
NA · us 167.94.99.250:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:08 UTC 2h ago | – | – | – | 0 |
| Wed 14 Oct, 00:08 UTC 6h ago | – | – | – | 0 |
| Tue 13 Oct, 20:08 UTC 10h ago | – | – | – | 0 |
| Tue 13 Oct, 16:08 UTC 14h ago | – | – | – | 0 |
| Tue 13 Oct, 12:08 UTC 18h ago | – | – | – | 0 |
| Tue 13 Oct, 08:08 UTC 22h ago | – | – | – | 0 |
| Tue 13 Oct, 04:08 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 00:08 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 20:08 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 16:08 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 12:07 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 08:08 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 04:08 UTC 2d ago | – | – | – | 0 |
| Mon 12 Oct, 00:07 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 20:07 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 16:08 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 12:08 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 08:08 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 04:07 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:08 UTC 3d ago | – | – | – | 0 |
Similar servers
Quick answers
Player Count
Combat Arena - Staging ranking: what position does it hold?
Player hours over the last seven days place Combat Arena - Staging at #1,543 in North America, and at #15,961 in the top 71% of ranked servers.
How many players are on Combat Arena - Staging?
0 of 20 slots are filled on Combat Arena - Staging at the moment. Averaged across the last seven days: 0 players.
Server Tags
Combat Arena - Staging tags: what do they indicate?
Read by the game's server browser, the tags Combat Arena - Staging publishes are: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167902 (Build): Game build number: 167902; ptrak (Networking): RakNet is the network layer in use; $rus (Region code): us is the server's region code; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with all loot supplied; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Combat Arena - Staging?
These BestRustServers.xyz lists include Combat Arena - Staging: Best modded Rust servers, Best Rust combat training servers, Best Rust battlefield servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
Combat Arena - Staging Rust version: which one?
On Linux, Combat Arena - Staging runs Rust network protocol 2635 and build 167902. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Combat Arena - Staging smooth?
Its average server fps over the last 48 hours was 30, with a low of 30. The entity count reached 4,017, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,698 MB. A climbing entity count and low fps are felt by players as lag.
Combat Arena - Staging uptime and reliability: what are they?
Combat Arena - Staging is currently online. The uptime it reports shows a restart roughly 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Combat Arena - Staging?
Its NA tag places Combat Arena - Staging in North America, and its region code is us. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 167.94.99.250:28115.
Rules & Map
Which map is used on Combat Arena - Staging?
On Combat Arena - Staging, the map is procedural, size 5,000 with seed 1731636953, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What are the settings and rules for Combat Arena - Staging?
The name Combat Arena - Staging carries no gather multiplier. The default cap of 8 players per group is in force. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Information
When does Combat Arena - Staging wipe?
Every few hours Combat Arena - Staging makes a new world, so no wipe schedule exists and none of those resets is a wipe.
Join Server
What is the process to join Combat Arena - Staging?
To connect, type client.connect 167.94.99.250:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/2qMvVNdeKQ is its website.
Server tags
Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs167902,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players The server has 20 slots.
ts8- Group limit Teams are limited to 8, the default.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167902- Build Game build number: 167902.
ptrak- Networking RakNet is the network layer in use.
$rus- Region code us is the server's region code.
Gameplay
^e- Minigames Minigame server: arenas, Bedwars, parkour and more.
^d- Combat training Practice aim and PvP with all loot supplied.
^i- Battlefield Kits and high rates drive fast PvP here.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.