UKN.GG - US Training Grounds - Main
64.40.8.152:28014 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:07 UTC 11h ago | – | – | – | 7 |
| Mon 12 Oct, 10:00 UTC 1d ago | – | – | – | 0 |
| Sat 10 Oct, 09:59 UTC 3d ago | – | – | – | 10 |
| Sat 10 Oct, 06:04 UTC 3d ago | – | – | – | 4 |
| Sat 10 Oct, 01:27 UTC 3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:13 UTC 3d ago | – | – | – | 3 |
| Sat 10 Oct, 00:50 UTC 3d ago | – | – | – | 3 |
| Sat 10 Oct, 00:38 UTC 3d ago | – | – | – | 2 |
| Sat 10 Oct, 00:27 UTC 3d ago | – | – | – | 7 |
| Sat 10 Oct, 00:15 UTC 3d ago | – | – | – | 33 |
| Fri 9 Oct, 09:58 UTC 4d ago | – | – | – | 11 |
| Thu 8 Oct, 09:58 UTC 5d ago | – | – | – | 18 |
| Wed 7 Oct, 09:58 UTC 6d ago | – | – | – | 10 |
| Tue 6 Oct, 09:58 UTC 7d ago | – | – | – | 12 |
| Mon 5 Oct, 09:58 UTC 8d ago | – | – | – | 13 |
| Sun 4 Oct, 10:24 UTC 9d ago | – | – | – | 16 |
| Sat 3 Oct, 09:58 UTC 10d ago | – | – | – | 0 |
| Fri 2 Oct, 09:58 UTC 11d ago | – | – | – | 15 |
| Thu 1 Oct, 23:01 UTCFW 11d ago | – | – | – | 33 |
| Wed 30 Sep, 09:58 UTC 13d ago | – | – | – | 11 |
Similar servers
Quick answers
Player Numbers
UKN.GG - US Training Grounds - Main ranking: what position does it hold?
In the top 3% of all ranked servers, UKN.GG - US Training Grounds - Main is #768 on player hours for the last seven days.
How many players are on UKN.GG - US Training Grounds - Main?
UKN.GG - US Training Grounds - Main: 0 players now, with 250 slots available. Averaged across the last seven days: 24 players, peaking at 97. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 42 players.
Tags and Filters
How should the tags on UKN.GG - US Training Grounds - Main be interpreted?
The game's server browser reads these tags from UKN.GG - US Training Grounds - Main: gmrust (Game mode): Rust survival, standard; mp250 (Max players): The server has 250 slots; ts500 (Group limit): 500 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of UKN.GG - US Training Grounds - Main?
Both UKN.GG - US Training Grounds - Main and 14 other servers we track publish a ukn.gg hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain UKN.GG - US Training Grounds - Main?
The BestRustServers.xyz lists that include UKN.GG - US Training Grounds - Main are: Best modded Rust servers, Best Rust combat training servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Server Overview
UKN.GG - US Training Grounds - Main Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for UKN.GG - US Training Grounds - Main. Your game has to match the protocol to connect; Steam takes care of updating it.
UKN.GG - US Training Grounds - Main performance: is it smooth?
Its average server fps over the last 48 hours was 29, with a low of 20. The entity count reached 4,411, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,330 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of UKN.GG - US Training Grounds - Main?
The server is online: UKN.GG - US Training Grounds - Main. According to its reported uptime, the last restart was about 9 hours ago. Over the past 7 full days, it was online 140 of 168 hours, 83% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can UKN.GG - US Training Grounds - Main be found?
No region tag is published by UKN.GG - US Training Grounds - Main, but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.8.152:28014.
Rules & Map
Which map is used on UKN.GG - US Training Grounds - Main?
On UKN.GG - US Training Grounds - Main, the map is procedural, size 6,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called UKN Map on the map list.
What rules and configuration does UKN.GG - US Training Grounds - Main have?
A gather rate is not given in the name UKN.GG - US Training Grounds - Main. No more than 500 players to a group. It runs minigames & battle royale, battle royale, Bedwars, arenas and parkour. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
On what schedule does UKN.GG - US Training Grounds - Main wipe?
UKN.GG - US Training Grounds - Main keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.
Join Server
What is the process to join UKN.GG - US Training Grounds - Main?
To connect, type client.connect 64.40.8.152:28014 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://ukn.gg is its website.
Server tags
Published as mp250,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500
Game
gmrust- Game mode Rust survival, standard.
mp250- Max players The server has 250 slots.
ts500- Group limit 500 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^e- Minigames Minigame server: arenas, Bedwars, parkour and more.
^d- Combat training Loot is handed to you for aim and PvP practice.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.