RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
194.50.234.141:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTCFW 13d ago | 6 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting ranking: what position does it hold?
Rank #2,210 over the last seven days in player hours: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, inside the top 10% of ranked servers.
Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting busy?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: 1 players now, with 50 slots available. Averaged across the last seven days: 2 players, peaking at 11. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 5 players.
Server Tags
How should the tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting be interpreted?
The game's server browser reads these tags from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The BestRustServers.xyz lists that include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting are: Rust tutorial servers, Rust community servers, ranked, Best Rust PvE servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting on?
Rust network protocol 2634 and build 167781 on Windows is what RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 29. Buildings, deployables and the rest of the world accounted for up to 132,757 entities. The maximum memory used was 3,911 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting and is it online?
The server is online: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. About 22 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
No region is given by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 194.50.234.141:28015.
Rules & Map
Which map is used on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Generated by the game, the map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is procedural, size 4,500, seed 124032105. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting have?
No gather rate appears in the name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Community is its browser category. Plugin count: Oxide. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Cycle
On what schedule does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipe?
Once a month RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 days 14 hours. The tags declare wipes once a month.
What happens on wipe day on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Across its recent wipes, the busiest point averaged 6 players. 36 hours into the latest wipe, the crowd reached its peak.
How to Join
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting joining: how is it done?
To connect, type client.connect 194.50.234.141:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://shop.rflservers.com/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,^t,^p,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.