R2 Test Server
195.18.27.189:35007 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC 13d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC 31d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does R2 Test Server sit in the rankings?
In the top 64% of all ranked servers, R2 Test Server is #14,258 on player hours for the last seven days.
How many players are on R2 Test Server?
R2 Test Server: 0 players now, with 250 slots available. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Tags and Filters
R2 Test Server tags: what do they indicate?
The game's server browser reads these tags from R2 Test Server: gmrust (Game mode): Rust survival, standard; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
R2 Test Server operator: who is it?
Most likely run by the same operator: R2 Test Server and 2 other servers we track, all of which publish a r2rust.com hostname.
R2 Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include R2 Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is R2 Test Server on?
On Windows, R2 Test Server runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on R2 Test Server smooth?
For the past 48 hours, server fps averaged 236, never dropping below 224. Buildings, deployables and the rest of the world accounted for up to 129,795 entities. The maximum memory used was 3,648 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is R2 Test Server and is it online?
At the moment, R2 Test Server is up. The uptime it reports shows a restart roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
R2 Test Server location: where is it?
There is no region published by R2 Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 195.18.27.189:35007 is its address.
Rules & Map
What is the map on R2 Test Server?
A procedural map of size 4,750 and seed 1234 is what R2 Test Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What rules and configuration does R2 Test Server have?
No gather rate appears in the name of R2 Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
R2 Test Server wipe schedule: what does it show?
The record holds too few wipes for R2 Test Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days 1 hours.
On R2 Test Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 12 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 6.
How to Join
R2 Test Server joining: how is it done?
Enter client.connect 195.18.27.189:35007 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp250- Max players The server has 250 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.