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35,163 players on 11,460 servers

Online #2,984

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

195.60.166.227:30015 checked 9m ago

10x weekly wipes moddedcarbonpve

Players

Now0/101
Peak, 48 hours3
7-day average1
7-day peak5
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:50 UTC, in 1d 6h. Every Friday at 13:50 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  • 1d 6hFri 16 Oct, 13:50 UTC
  • 8d 6hFri 23 Oct, 13:50 UTC
  • 15d 6hFri 30 Oct, 13:50 UTC
  • 21d 11hThu 5 Nov, 19:00 UTCFW
  • 22d 6hFri 6 Nov, 13:50 UTC
  • 29d 6hFri 13 Nov, 13:50 UTC
  • 36d 6hFri 20 Nov, 13:50 UTC
  • 43d 6hFri 27 Nov, 13:50 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:50 UTC 5d ago 5 – running 2
Thu 1 Oct, 18:00 UTCFW 13d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC 19d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC 26d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
5/50
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average
5/101
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average
1/101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
2/100
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average
0/101
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average
0/101

Quick answers

from the figures on this page

Player Numbers

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] ranking: what position does it hold?

Over the last seven days, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] ranks #2,984 in player hours, which is in the top 13% of ranked servers.

What is the player count on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The current player count for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is 0, out of 101 slots. The average player count over the last seven days is 1, with a peak of 5. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 3.

Tags & Lists

What is the meaning of the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Read by the game's server browser, the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival, standard; mp101 (Max players): Slots: 101; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^r (Roleplay): Roleplay server; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server Details

What Rust version is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

For the past 48 hours, server fps averaged 58, never dropping below 45. It held up to 142,704 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,718 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The server is online: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. About 8 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

There is no region published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 195.60.166.227:30015.

Rules & Map

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] map: which one is it?

Generated by the game, the map on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 1979602928. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named hellfires_tv.

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] rules and settings: what are they?

10x gather: that is the rate RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] states in its name. No group limit is stated; the game's default of 8 players applies. Listed as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.

Wipe Cycle

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe schedule: what does it show?

Wipes on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 13:50 UTC. Due next is a wipe on Friday 16 October at 13:50 UTC. The current world has been running since 5 days 17 hours. Weekly wipes are declared in its tags.

On RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?

An average peak of 7 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half in the wipes that did not hold.

How to Join

What is the process to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Use the F1 console: client.connect 195.60.166.227:30015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard.
mp101
Max players Slots: 101.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Wipe schedule

^w
Weekly A wipe each week.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE No player combat—the environment is the danger.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.