Facepunch Release
198.244.177.77:28017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Facepunch Release ranking: what position does it hold?
Over the last seven days, Facepunch Release ranks #8,151 in player hours, which is in the top 37% of ranked servers.
What is the player count on Facepunch Release?
0 of 500 slots are filled on Facepunch Release at the moment. Averaged across the last seven days: 0 players, peaking at 3. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Server Tags
Facepunch Release tags: what do they indicate?
Read by the game's server browser, the tags Facepunch Release publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Facepunch Release operator: who is it?
Both Facepunch Release and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain Facepunch Release?
The BestRustServers.xyz lists that include Facepunch Release are: Official Rust servers. On the server list, the filters that bring it up are: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Server Overview
Facepunch Release Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Facepunch Release uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Facepunch Release?
Its average server fps over the last 48 hours was 105, with a low of 82. Buildings, deployables and the rest of the world accounted for up to 115,272 entities. Memory use peaked at 4,456 MB. A climbing entity count and low fps are felt by players as lag.
Facepunch Release uptime and reliability: what are they?
Facepunch Release is currently online. According to its reported uptime, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Facepunch Release location: where is it?
No region is given by Facepunch Release. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.244.177.77:28017.
Settings & Map
Which map is used on Facepunch Release?
Generated by the game, the map on Facepunch Release is procedural, size 4,500, seed 6974352. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Facepunch Release?
A gather rate is not given in the name Facepunch Release. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Rust's Official tab includes this server. VAC protection is on.
Wipe Information
On what schedule does Facepunch Release wipe?
Too few wipes are on record for Facepunch Release to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 15 days 22 hours.
How to Join
Facepunch Release joining: how is it done?
Use the F1 console: client.connect 198.244.177.77:28017. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp500- Max players Slots: 500.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.