RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28029 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:54 UTC, in 1d 18h. Every Friday at 13:54 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 67% else halves by day 1
Coming wipes
- 1d 18hFri 16 Oct, 13:54 UTC
- 8d 18hFri 23 Oct, 13:54 UTC
- 15d 18hFri 30 Oct, 13:54 UTC
- 21d 23hThu 5 Nov, 19:00 UTCFW
- 22d 18hFri 6 Nov, 13:54 UTC
- 29d 18hFri 13 Nov, 13:54 UTC
- 36d 18hFri 20 Nov, 13:54 UTC
- 43d 18hFri 27 Nov, 13:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:54 UTC 5d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:06 UTCFW 13d ago | 4 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC 19d ago | 7 | halved by day 1 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC 26d ago | 4 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Over the last seven days, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] ranks #3,411 in player hours, which is in the top 15% of ranked servers.
What is the player count on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: 2 players now, with 101 slots available. The average player count over the last seven days is 1, with a peak of 5. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 2 players.
Tags & Lists
What is the meaning of the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Read by the game's server browser, the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival, standard; mp101 (Max players): Slots: 101; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^r (Roleplay): Roleplay server; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
These BestRustServers.xyz lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Server Overview
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] Rust version: which one?
On Linux, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] performance: is it smooth?
Over 48 hours, it averaged 29 server fps; the lowest was 17. Buildings, deployables and the rest of the world accounted for up to 141,831 entities. The maximum memory used was 4,658 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The server is online: RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. According to its reported uptime, the last restart was about 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.39.240.13:28029 is its address.
Rules and Settings
Which map is used on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game, the map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 1591297220. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named hellfires_tv.
What rules and configuration does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] have?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 50x. With no stated limit, groups default to 8 players. Listed as roleplay, roleplay with towns, jobs and rules. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:54 UTC. Due next is a wipe on Friday 16 October at 13:54 UTC. Its world dates from 5 days 5 hours. Its tags list a wipe schedule of one week.
On RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?
Across its recent wipes, the busiest point averaged 5 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
What is the process to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Use the F1 console: client.connect 216.39.240.13:28029. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://rust-gaming-nation.com/ is its website.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp101- Max players Slots: 101.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Gameplay
^r- Roleplay Roleplay server.
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.