UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1
45.136.204.49:20000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, and #50 of the quad servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 10:55 UTC, in 2d 14h. Every Friday at 10:55 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 63 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 2d 14hFri 16 Oct, 10:55 UTC
- 9d 14hFri 23 Oct, 10:55 UTC
- 16d 14hFri 30 Oct, 10:55 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 23d 14hFri 6 Nov, 10:55 UTC
- 30d 14hFri 13 Nov, 10:55 UTC
- 37d 14hFri 20 Nov, 10:55 UTC
- 44d 14hFri 27 Nov, 10:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 73, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:55 UTC 4d ago | 73 | – | running | 7 |
| Fri 2 Oct, 10:57 UTC 11d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTCFW 12d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC 18d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC 25d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 ranking: what position does it hold?
Rank #923 over the last seven days in player hours: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, inside the top 4% of ranked servers. Within the quad group, it is #50.
How many players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: 8 players now, with 150 slots available. The average player count over the last seven days is 14, with a peak of 73. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 23 players.
Tags and Filters
What is the meaning of the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The game's server browser reads these tags from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): Slots: 150; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 operator: who is it?
4 other servers we track also publish a ultimaterust.com hostname, as does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, so the same operator most likely runs them.
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 are: Rust servers with 2x gather rate, Best modded Rust servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Server Overview
What Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on?
The combination is Rust network protocol 2634 and build 167398 on Windows for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
For the past 48 hours, server fps averaged 59, never dropping below 59. Buildings, deployables and the rest of the world accounted for up to 140,606 entities. Memory use peaked at 5,197 MB. What players experience as lag is low fps combined with a rising entity count.
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 uptime and reliability: what are they?
The server is online: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. About 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 be found?
No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 45.136.204.49:20000.
Rules & Map
Which map is used on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
On UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, the map is procedural, size 4,250 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 have?
2x gather: that is the rate UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 states in its name. A group of 4 players is the maximum, given as quad. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC protection is on.
Wipe Schedule
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe schedule: what does it show?
The wipe rhythm of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is every Friday at 10:55 UTC. Friday 16 October at 10:55 UTC is when the next wipe is due. The world in play was made 4 days 9 hours. Its tags list a wipe schedule of one week.
What happens on wipe day on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The average busiest point of its recent wipes was 63 players. 6 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Join Server
How can I connect to UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Enter client.connect 45.136.204.49:20000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts4
Game
gmrust- Game mode Survival as standard in Rust.
mp150- Max players Slots: 150.
ts4- Group limit 4 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.