Facepunch Staging Auto Restart 10 minutes | Nav Disabled
57.128.211.49:28019 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC 19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Rank #16,008 over the last seven days in player hours: Facepunch Staging Auto Restart 10 minutes | Nav Disabled, inside the top 72% of ranked servers.
How many players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
0 players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled at the moment. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled be interpreted?
For Facepunch Staging Auto Restart 10 minutes | Nav Disabled, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default is 8 per team; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167854 (Build): Build 167854; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Both Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Facepunch Staging Auto Restart 10 minutes | Nav Disabled in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Facepunch Staging Auto Restart 10 minutes | Nav Disabled are: Official Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Server Overview
Facepunch Staging Auto Restart 10 minutes | Nav Disabled Rust version: which one?
The combination is Rust network protocol 2635 and build 167854 on Windows for Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Over 48 hours, it averaged 212 server fps; the lowest was 134. Buildings, deployables and the rest of the world accounted for up to 170,480 entities. At its highest, memory usage was 2,702 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Facepunch Staging Auto Restart 10 minutes | Nav Disabled and is it online?
The server is online: Facepunch Staging Auto Restart 10 minutes | Nav Disabled. According to its reported uptime, the last restart was about 6 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 57.128.211.49:28019 is its address.
Rules and Settings
What is the map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
A procedural map of size 4,500 and seed 9563351 is what Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
No gather rate appears in the name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Rust's Official tab includes this server. VAC protection is on.
Wipe Cycle
Facepunch Staging Auto Restart 10 minutes | Nav Disabled wipe schedule: what does it show?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 19 days 7 hours.
On Facepunch Staging Auto Restart 10 minutes | Nav Disabled, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
Facepunch Staging Auto Restart 10 minutes | Nav Disabled joining: how is it done?
Use the F1 console: client.connect 57.128.211.49:28019. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs167854,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts8- Group limit The game default is 8 per team.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167854- Build Build 167854.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.