UKN.GG - AU Training Grounds - Main
139.99.144.117:28014 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 39 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:09 UTC 24d ago | 39 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
UKN.GG - AU Training Grounds - Main ranking: what position does it hold?
Over the last seven days, UKN.GG - AU Training Grounds - Main ranks #1,358 in player hours, which is in the top 6% of ranked servers.
Is UKN.GG - AU Training Grounds - Main busy?
UKN.GG - AU Training Grounds - Main: 5 players now, with 200 slots available. The average player count over the last seven days is 6, with a peak of 48. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 14.
Tags and Filters
UKN.GG - AU Training Grounds - Main tags: what do they indicate?
For UKN.GG - AU Training Grounds - Main, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slots: 200; ts500 (Group limit): Team size is capped at 500; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^e (Minigames): Contains minigames: arenas, Bedwars, parkour; ^d (Combat training): Practice aim and PvP with all loot supplied; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
UKN.GG - AU Training Grounds - Main operator: who is it?
14 other servers we track also publish a ukn.gg hostname, as does UKN.GG - AU Training Grounds - Main, so the same operator most likely runs them.
Which lists and filters on BestRustServers.xyz contain UKN.GG - AU Training Grounds - Main?
These BestRustServers.xyz lists include UKN.GG - AU Training Grounds - Main: Oceania Rust servers, Best modded Rust servers and Best Rust combat training servers. These filters on the server list display it: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
UKN.GG - AU Training Grounds - Main Rust version: which one?
On Windows, UKN.GG - AU Training Grounds - Main runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on UKN.GG - AU Training Grounds - Main smooth?
For the past 48 hours, server fps averaged 29, never dropping below 12. Buildings, deployables and the rest of the world accounted for up to 5,247 entities. Memory use peaked at 2,519 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of UKN.GG - AU Training Grounds - Main?
UKN.GG - AU Training Grounds - Main is currently online. According to its reported uptime, the last restart was about 8 days 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can UKN.GG - AU Training Grounds - Main be found?
Its name points to Oceania, though UKN.GG - AU Training Grounds - Main publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 139.99.144.117:28014.
Settings & Map
UKN.GG - AU Training Grounds - Main map: which one is it?
A procedural map of size 6,000 and seed 1337 is what UKN.GG - AU Training Grounds - Main runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named UKN Map.
UKN.GG - AU Training Grounds - Main rules and settings: what are they?
A gather rate is not given in the name UKN.GG - AU Training Grounds - Main. No more than 500 players to a group. It runs minigames & battle royale, battle royale, Bedwars, arenas and parkour. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Cycle
UKN.GG - AU Training Grounds - Main wipe schedule: what does it show?
Too few wipes are on record for UKN.GG - AU Training Grounds - Main to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 7 days 20 hours.
On UKN.GG - AU Training Grounds - Main, what occurs on wipe day?
An average peak of 39 players was drawn by its recent wipes. 30 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to UKN.GG - AU Training Grounds - Main?
To connect, type client.connect 139.99.144.117:28014 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://ukn.gg.
Server tags
Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slots: 200.
ts500- Group limit Team size is capped at 500.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Gameplay
^e- Minigames Contains minigames: arenas, Bedwars, parkour.
^d- Combat training Practice aim and PvP with all loot supplied.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.