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61,951 players on 11,675 servers

Online #2,024

UKN.GG - US Training Grounds - Medium IV

64.40.8.229:28014 checked 10m ago

moddedcarbon

Players

Now5/150
Peak, 48 hours27
7-day average3
7-day peak27
AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:08 UTC 11h ago – – – 0
Mon 12 Oct, 10:08 UTC 1d ago – – – 3
Sun 11 Oct, 10:08 UTC 2d ago – – – 2
Sat 10 Oct, 10:08 UTC 3d ago – – – 1
Sat 10 Oct, 03:04 UTC 3d ago – – – 0
Sat 10 Oct, 02:51 UTC 3d ago – – – 1
Sat 10 Oct, 02:38 UTC 3d ago – – – 0
Sat 10 Oct, 02:26 UTC 3d ago – – – 0
Sat 10 Oct, 02:13 UTC 3d ago – – – 1
Sat 10 Oct, 02:00 UTC 3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average
12/150
0/200
1/100
0/250
0/50
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 206 on average
177/500

Quick answers

from the figures on this page

Player Count

Where does UKN.GG - US Training Grounds - Medium IV sit in the rankings?

Rank #2,024 over the last seven days in player hours: UKN.GG - US Training Grounds - Medium IV, inside the top 9% of ranked servers.

How many players are on UKN.GG - US Training Grounds - Medium IV?

UKN.GG - US Training Grounds - Medium IV: 5 players now, with 150 slots available. The average player count over the last seven days is 3, with a peak of 27. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 23 players.

Tags and Filters

What is the meaning of the tags on UKN.GG - US Training Grounds - Medium IV?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium IV: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts500 (Group limit): Team size is capped at 500; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.

Who operates UKN.GG - US Training Grounds - Medium IV?

Most likely run by the same operator: UKN.GG - US Training Grounds - Medium IV and 14 other servers we track, all of which publish a ukn.gg hostname.

Where does UKN.GG - US Training Grounds - Medium IV appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include UKN.GG - US Training Grounds - Medium IV: Best modded Rust servers, Best Rust combat training servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Information

UKN.GG - US Training Grounds - Medium IV Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Windows for UKN.GG - US Training Grounds - Medium IV. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on UKN.GG - US Training Grounds - Medium IV?

For the past 48 hours, server fps averaged 30, never dropping below 30. It held up to 3,120 entities: everything from buildings to deployables in the world. The maximum memory used was 1,973 MB. A climbing entity count and low fps are felt by players as lag.

UKN.GG - US Training Grounds - Medium IV uptime and reliability: what are they?

At the moment, UKN.GG - US Training Grounds - Medium IV is up. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of UKN.GG - US Training Grounds - Medium IV?

Without a region tag, UKN.GG - US Training Grounds - Medium IV's name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 64.40.8.229:28014 is its address.

Rules and Settings

UKN.GG - US Training Grounds - Medium IV map: which one is it?

A procedural map of size 6,000 and seed 1337 is what UKN.GG - US Training Grounds - Medium IV runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: UKN Map.

What rules and configuration does UKN.GG - US Training Grounds - Medium IV have?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium IV. No more than 500 players to a group. Listed as minigames & battle royale, battle royale, Bedwars, arenas and parkour. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.

Wipe Schedule

On what schedule does UKN.GG - US Training Grounds - Medium IV wipe?

A new world arrives on UKN.GG - US Training Grounds - Medium IV every few hours, and no wipe schedule is kept; those resets are not wipes.

How to Join

How can I connect to UKN.GG - US Training Grounds - Medium IV?

Enter client.connect 64.40.8.229:28014 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players The server has 150 slots.
ts500
Group limit Team size is capped at 500.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Gameplay

^e
Minigames Minigame server: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.