[EU] Facepunch Premium 4
79.137.98.117:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
- wipe-day peak
- 297 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 297, 3 hours in, with 32 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTCFW 13d ago | 297 +32 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [EU] Facepunch Premium 4 sit in the rankings?
In the top 2% of all ranked servers, [EU] Facepunch Premium 4 is #431 on player hours for the last seven days.
Is [EU] Facepunch Premium 4 busy?
53 of 300 slots are filled on [EU] Facepunch Premium 4 at the moment. Averaged across the last seven days: 51 players, peaking at 123. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 85 players.
Tags & Lists
How should the tags on [EU] Facepunch Premium 4 be interpreted?
Read by the game's server browser, the tags [EU] Facepunch Premium 4 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU] Facepunch Premium 4 operator: who is it?
Both [EU] Facepunch Premium 4 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch Premium 4?
The BestRustServers.xyz lists that include [EU] Facepunch Premium 4 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.
Server Details
[EU] Facepunch Premium 4 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch Premium 4 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Facepunch Premium 4 performance: is it smooth?
Its average server fps over the last 48 hours was 147, with a low of 72. The entity count reached 242,648, covering buildings, deployables and all other world objects. Memory use peaked at 8,323 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [EU] Facepunch Premium 4 and is it online?
The server is online: [EU] Facepunch Premium 4. According to its reported uptime, the last restart was about 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [EU] Facepunch Premium 4?
Its name points to Europe, though [EU] Facepunch Premium 4 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.137.98.117:28020.
Rules & Map
[EU] Facepunch Premium 4 map: which one is it?
Generated by the game, the map on [EU] Facepunch Premium 4 is procedural, size 4,500, seed 69705055. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [EU] Facepunch Premium 4?
The name [EU] Facepunch Premium 4 carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Found under Official in the in-game server list. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. Rust premium status is required to join. VAC protection is on.
Wipe Schedule
[EU] Facepunch Premium 4 wipe schedule: what does it show?
[EU] Facepunch Premium 4 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 days. The tags declare wipes once a month.
What happens on wipe day on [EU] Facepunch Premium 4?
Across its recent wipes, the busiest point averaged 297 players. On the latest wipe the crowd peaked 3 hours in, with a queue of 32 beyond it.
How to Join
[EU] Facepunch Premium 4 joining: how is it done?
To connect, type client.connect 79.137.98.117:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. Rust premium status is required to join.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp300- Max players Slots: 300.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Mods and access
^q- Premium Rust premium status is required to join.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.