[EU] Facepunch 5
79.137.98.14:28020 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
- wipe-day peak
- 191 players, last three wipes
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTCFW 13d ago | 191 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EU] Facepunch 5 sit in the rankings?
Over the last seven days, [EU] Facepunch 5 ranks #506 in player hours, which is in the top 2% of ranked servers.
What is the player count on [EU] Facepunch 5?
The current player count for [EU] Facepunch 5 is 8, out of 350 slots. Averaged across the last seven days: 42 players, peaking at 124. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 54 players.
Tags & Lists
[EU] Facepunch 5 tags: what do they indicate?
The game's server browser reads these tags from [EU] Facepunch 5: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): Slots: 350; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
[EU] Facepunch 5 operator: who is it?
Both [EU] Facepunch 5 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Where does [EU] Facepunch 5 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [EU] Facepunch 5: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 25+ on average; Boxes: Official only.
Server Overview
What Rust version is [EU] Facepunch 5 on?
The combination is Rust network protocol 2634 and build 167781 on Windows for [EU] Facepunch 5. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Facepunch 5 performance: is it smooth?
For the past 48 hours, server fps averaged 199, never dropping below 158. The entity count reached 182,046, covering buildings, deployables and all other world objects. Memory use peaked at 6,932 MB. A climbing entity count and low fps are felt by players as lag.
[EU] Facepunch 5 uptime and reliability: what are they?
At the moment, [EU] Facepunch 5 is up. About 12 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [EU] Facepunch 5?
Without a region tag, [EU] Facepunch 5's name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.137.98.14:28020.
Rules and Settings
What is the map on [EU] Facepunch 5?
Generated by the game, the map on [EU] Facepunch 5 is procedural, size 4,500, seed 807405672. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [EU] Facepunch 5 have?
A gather rate is not given in the name [EU] Facepunch 5. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Found under Official in the in-game server list. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Schedule
When does [EU] Facepunch 5 wipe?
[EU] Facepunch 5 wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 13 days 8 hours. The tags declare wipes once a month.
On [EU] Facepunch 5, what occurs on wipe day?
An average peak of 191 players was drawn by its recent wipes. 26 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [EU] Facepunch 5?
Enter client.connect 79.137.98.14:28020 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp350- Max players Slots: 350.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.