Facepunch Playtest
79.137.98.20:28015 checked 20m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 9 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 13d ago | 0 | – | running | 0 |
| Mon 28 Sep, 07:20 UTC 16d ago | 28 +1 queue | halved by day 1 | 3.4 days | 0 |
| Thu 24 Sep, 10:57 UTC 20d ago | 0 | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Facepunch Playtest?
In the top 30% of all ranked servers, Facepunch Playtest is #6,760 on player hours for the last seven days.
Is Facepunch Playtest busy?
0 players are on Facepunch Playtest at the moment. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Tags and Filters
Facepunch Playtest tags: what do they indicate?
The game's server browser reads these tags from Facepunch Playtest: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts100 (Group limit): 100 is the largest team allowed; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167955 (Build): Build 167955; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who operates Facepunch Playtest?
Both Facepunch Playtest and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Facepunch Playtest in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Facepunch Playtest are: Official Rust servers. These filters on the server list display it: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.
Server Overview
What Rust version is Facepunch Playtest on?
Rust network protocol 2635 and build 167955 on Windows is what Facepunch Playtest uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Facepunch Playtest?
Its average server fps over the last 48 hours was 47, with a low of 38. Buildings, deployables and the rest of the world accounted for up to 391,000 entities. Memory use peaked at 10,865 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Facepunch Playtest?
The server is online: Facepunch Playtest. About 8 hours ago is when it last restarted, based on its uptime. It was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Facepunch Playtest?
No region is given by Facepunch Playtest. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.20:28015.
Settings & Map
Facepunch Playtest map: which one is it?
On Facepunch Playtest, the map is procedural, size 4,500 with seed 1377699477, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Facepunch Playtest?
The name Facepunch Playtest carries no gather multiplier. Up to 100 players per group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is listed in the Official tab inside Rust. The server has VAC on.
Wipe Information
Facepunch Playtest wipe schedule: what does it show?
With irregular wipe times on Facepunch Playtest, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 6 hours.
On Facepunch Playtest, what occurs on wipe day?
The average busiest point of its recent wipes was 9 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Connect
Facepunch Playtest joining: how is it done?
To connect, type client.connect 79.137.98.20:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs167955,ts100
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts100- Group limit 100 is the largest team allowed.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167955- Build Build 167955.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.