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92,812 players on 11,769 servers

Online #15,849

Facepunch AUX5

79.137.98.21:28019 checked 11m ago

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 11:29 UTC 18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average
534/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average
484/525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average
267/300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average
445/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average
73/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average
324/400

Quick answers

from the figures on this page

Player Numbers

Where does Facepunch AUX5 sit in the rankings?

Over the last seven days, Facepunch AUX5 ranks #15,849 in player hours, which is in the top 71% of ranked servers.

What is the player count on Facepunch AUX5?

The current player count for Facepunch AUX5 is 0. The seven-day average player count stands at 0, and the highest point was 1.

Tags & Lists

What is the meaning of the tags on Facepunch AUX5?

For Facepunch AUX5, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167463 (Build): Build 167463; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.

Who is the operator of Facepunch AUX5?

124 other servers we track also publish a playrust.com hostname, as does Facepunch AUX5, so the same operator most likely runs them.

Which lists and filters on BestRustServers.xyz contain Facepunch AUX5?

These BestRustServers.xyz lists include Facepunch AUX5: Official Rust servers. On the server list, the filters that bring it up are: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Server Information

Facepunch AUX5 Rust version: which one?

Rust network protocol 2635 and build 167463 on Windows is what Facepunch AUX5 uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Facepunch AUX5 performance: is it smooth?

For the past 48 hours, server fps averaged 217, never dropping below 165. It held up to 67,863 entities: everything from buildings to deployables in the world. The maximum memory used was 3,321 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of Facepunch AUX5?

The server is online: Facepunch AUX5. The uptime it reports shows a restart roughly 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

Where can Facepunch AUX5 be found?

No region is published by Facepunch AUX5. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 79.137.98.21:28019 is its address.

Rules and Settings

Facepunch AUX5 map: which one is it?

Generated by the game, the map on Facepunch AUX5 is procedural, size 3,500, seed 908150981. View it on RustMaps from this page: identical size and seed produce an identical map.

Facepunch AUX5 rules and settings: what are they?

The name Facepunch AUX5 carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is listed in the Official tab inside Rust. VAC protection is on.

Wipe Schedule

Facepunch AUX5 wipe schedule: what does it show?

The record holds too few wipes for Facepunch AUX5 to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 18 days 6 hours.

What happens on wipe day on Facepunch AUX5?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

Facepunch AUX5 joining: how is it done?

To connect, type client.connect 79.137.98.21:28019 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167463,ts8

On BestRustServers.xyz

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard.
mp0
Max players The server has 0 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167463
Build Build 167463.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.