Facepunch Last Month
79.137.98.21:28022 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36 UTCFW 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Facepunch Last Month ranking: what position does it hold?
In the top 72% of all ranked servers, Facepunch Last Month is #15,894 on player hours for the last seven days.
What is the player count on Facepunch Last Month?
At this moment, Facepunch Last Month shows 0 players. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on Facepunch Last Month?
Read by the game's server browser, the tags Facepunch Last Month publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slot count is 0; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Facepunch Last Month operator: who is it?
Both Facepunch Last Month and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Where does Facepunch Last Month appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Facepunch Last Month: Official Rust servers. On the server list, the filters that bring it up are: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.
Server Overview
Facepunch Last Month Rust version: which one?
On Windows, Facepunch Last Month runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but it needs to match the protocol to join.
Facepunch Last Month performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 114,730 entities. At its highest, memory usage was 4,223 MB. What players experience as lag is low fps combined with a rising entity count.
Facepunch Last Month uptime and reliability: what are they?
The server is online: Facepunch Last Month. About 18 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Facepunch Last Month location: where is it?
No region is published by Facepunch Last Month. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 79.137.98.21:28022 is its address.
Rules and Settings
What is the map on Facepunch Last Month?
A procedural map of size 4,500 and seed 6974352 is what Facepunch Last Month runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Facepunch Last Month?
A gather rate is not given in the name Facepunch Last Month. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Rust's Official tab includes this server. VAC protection is on.
Wipe Schedule
On what schedule does Facepunch Last Month wipe?
Once a month Facepunch Last Month wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 13 days 12 hours.
What happens on wipe day on Facepunch Last Month?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
Facepunch Last Month joining: how is it done?
To connect, type client.connect 79.137.98.21:28022 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slot count is 0.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.