[EU] Facepunch 15
109.200.194.196:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
- wipe-day peak
- 298 players, last three wipes
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTCFW 12d ago | 298 +210 queue | – | running | 32 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU] Facepunch 15?
In the top 0.5% of all ranked servers, [EU] Facepunch 15 is #113 on player hours for the last seven days.
Is [EU] Facepunch 15 busy?
The current player count for [EU] Facepunch 15 is 54, out of 300 slots. The seven-day average player count stands at 124, and the highest point was 272. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 181 players.
Server Tags
[EU] Facepunch 15 tags: what do they indicate?
The game's server browser reads these tags from [EU] Facepunch 15: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc3 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates [EU] Facepunch 15?
Most likely run by the same operator: [EU] Facepunch 15 and 124 other servers we track, all of which publish a playrust.com hostname.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch 15?
The BestRustServers.xyz lists that include [EU] Facepunch 15 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
Server Overview
What Rust version is [EU] Facepunch 15 on?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch 15 uses. Steam updates your game automatically, but it needs to match the protocol to join.
[EU] Facepunch 15 performance: is it smooth?
Over 48 hours, it averaged 50 server fps; the lowest was 24. Buildings, deployables and the rest of the world accounted for up to 324,978 entities. Memory use peaked at 10,884 MB. Players feel lag when fps is low and entity count climbs.
[EU] Facepunch 15 uptime and reliability: what are they?
[EU] Facepunch 15 is currently online. About 22 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [EU] Facepunch 15?
No region tag is published by [EU] Facepunch 15, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 109.200.194.196:28015 is its address.
Rules and Settings
Which map is used on [EU] Facepunch 15?
A procedural map of size 4,500 and seed 378430328 is what [EU] Facepunch 15 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [EU] Facepunch 15?
The name [EU] Facepunch 15 carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Found under Official in the in-game server list. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Schedule
On what schedule does [EU] Facepunch 15 wipe?
Once a month [EU] Facepunch 15 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 16 hours. The tags declare wipes once a month.
What happens on wipe day on [EU] Facepunch 15?
Across its recent wipes, the busiest point averaged 298 players. On the latest wipe the crowd peaked 43 hours in, with a queue of 210 beyond it.
Connect
How can I connect to [EU] Facepunch 15?
Enter client.connect 109.200.194.196:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp300- Max players Slots: 300.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc3- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.