[CAN] Facepunch Large 1
148.113.198.15:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 23 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTCFW 12d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [CAN] Facepunch Large 1 sit in the rankings?
In the top 4% of all ranked servers, [CAN] Facepunch Large 1 is #863 on player hours for the last seven days.
Is [CAN] Facepunch Large 1 busy?
[CAN] Facepunch Large 1: 16 players now, with 400 slots available. Averaged across the last seven days: 16 players, peaking at 32. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 30 players.
Tags & Lists
[CAN] Facepunch Large 1 tags: what do they indicate?
For [CAN] Facepunch Large 1, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp400 (Max players): Slot count is 400; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue and world creation time come from the tags and appear at the top of this page.
[CAN] Facepunch Large 1 operator: who is it?
Both [CAN] Facepunch Large 1 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
[CAN] Facepunch Large 1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [CAN] Facepunch Large 1 are: Rust tutorial servers, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Information
[CAN] Facepunch Large 1 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for [CAN] Facepunch Large 1. Joining requires the same protocol; Steam updates your game for you.
[CAN] Facepunch Large 1 performance: is it smooth?
For the past 48 hours, server fps averaged 246, never dropping below 172. It held up to 170,671 entities: everything from buildings to deployables in the world. The maximum memory used was 6,940 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [CAN] Facepunch Large 1 and is it online?
At the moment, [CAN] Facepunch Large 1 is up. The uptime it reports shows a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [CAN] Facepunch Large 1 be found?
No region is given by [CAN] Facepunch Large 1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.198.15:28015.
Settings & Map
[CAN] Facepunch Large 1 map: which one is it?
Generated by the game, the map on [CAN] Facepunch Large 1 is procedural, size 5,000, seed 1205868088. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [CAN] Facepunch Large 1?
The name [CAN] Facepunch Large 1 carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is listed in the Official tab inside Rust. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
[CAN] Facepunch Large 1 wipe schedule: what does it show?
[CAN] Facepunch Large 1 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 14 hours. The tags declare wipes once a month.
What happens on wipe day on [CAN] Facepunch Large 1?
The average busiest point of its recent wipes was 23 players. 47 hours after the latest wipe, the crowd hit its peak.
Join Server
[CAN] Facepunch Large 1 joining: how is it done?
Use the F1 console: client.connect 148.113.198.15:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp400- Max players Slot count is 400.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.