[US] Facepunch Small 1
148.113.198.5:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
- wipe-day peak
- 16 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTCFW 13d ago | 16 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[US] Facepunch Small 1 ranking: what position does it hold?
Over the last seven days, [US] Facepunch Small 1 ranks #1,047 in player hours, which is in the top 5% of ranked servers.
Is [US] Facepunch Small 1 busy?
The current player count for [US] Facepunch Small 1 is 9, out of 300 slots. The seven-day average player count stands at 10, and the highest point was 25. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 14 players.
Server Tags
What is the meaning of the tags on [US] Facepunch Small 1?
The game's server browser reads these tags from [US] Facepunch Small 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US] Facepunch Small 1 operator: who is it?
Most likely run by the same operator: [US] Facepunch Small 1 and 124 other servers we track, all of which publish a playrust.com hostname.
Which lists and filters on BestRustServers.xyz contain [US] Facepunch Small 1?
The BestRustServers.xyz lists that include [US] Facepunch Small 1 are: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Server Information
[US] Facepunch Small 1 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [US] Facepunch Small 1 uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [US] Facepunch Small 1?
Its average server fps over the last 48 hours was 355, with a low of 306. The entity count reached 94,605, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,679 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [US] Facepunch Small 1?
The server is online: [US] Facepunch Small 1. The uptime it reports shows a restart roughly 10 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [US] Facepunch Small 1 be found?
No region tag is published by [US] Facepunch Small 1, but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 148.113.198.5:28015 is its address.
Rules & Map
What is the map on [US] Facepunch Small 1?
A procedural map of size 3,750 and seed 445179455 is what [US] Facepunch Small 1 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [US] Facepunch Small 1 have?
No gather rate appears in the name of [US] Facepunch Small 1. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is listed in the Official tab inside Rust. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does [US] Facepunch Small 1 wipe?
Once a month [US] Facepunch Small 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 6 hours. Monthly wipes appear in its tags.
What happens on wipe day on [US] Facepunch Small 1?
Across its recent wipes, the busiest point averaged 16 players. 24 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to [US] Facepunch Small 1?
Enter client.connect 148.113.198.5:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp300- Max players The server has 300 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.