[US West] Facepunch 2
148.113.198.7:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
- wipe-day peak
- 29 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 29 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [US West] Facepunch 2?
Rank #807 over the last seven days in player hours: [US West] Facepunch 2, inside the top 4% of ranked servers.
Is [US West] Facepunch 2 busy?
25 of 400 slots are filled on [US West] Facepunch 2 at the moment. Averaged across the last seven days: 18 players, peaking at 42. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 30 players.
Server Tags
What is the meaning of the tags on [US West] Facepunch 2?
The game's server browser reads these tags from [US West] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue and world creation time come from the tags and appear at the top of this page.
[US West] Facepunch 2 operator: who is it?
Both [US West] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Where does [US West] Facepunch 2 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US West] Facepunch 2 are: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Details
[US West] Facepunch 2 Rust version: which one?
On Windows, [US West] Facepunch 2 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [US West] Facepunch 2 smooth?
Its average server fps over the last 48 hours was 231, with a low of 212. The entity count reached 147,683, covering buildings, deployables and all other world objects. The maximum memory used was 6,510 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [US West] Facepunch 2 and is it online?
[US West] Facepunch 2 is currently online. About 11 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[US West] Facepunch 2 location: where is it?
No region tag is published by [US West] Facepunch 2, but its name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.198.7:28015.
Settings & Map
What is the map on [US West] Facepunch 2?
Generated by the game, the map on [US West] Facepunch 2 is procedural, size 4,500, seed 1946478515. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [US West] Facepunch 2 have?
A gather rate is not given in the name [US West] Facepunch 2. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Rust's Official tab includes this server. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
[US West] Facepunch 2 wipe schedule: what does it show?
[US West] Facepunch 2 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 6 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on [US West] Facepunch 2?
An average peak of 29 players was drawn by its recent wipes. 35 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join [US West] Facepunch 2?
To connect, type client.connect 148.113.198.7:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp400- Max players The server has 400 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.