[US West] Facepunch Premium 1
148.113.198.88:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
- wipe-day peak
- 44 players, last three wipes
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 13d ago | 44 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[US West] Facepunch Premium 1 ranking: what position does it hold?
Over the last seven days, [US West] Facepunch Premium 1 ranks #859 in player hours, which is in the top 4% of ranked servers.
What is the player count on [US West] Facepunch Premium 1?
17 of 400 slots are filled on [US West] Facepunch Premium 1 at the moment. The seven-day average player count stands at 16, and the highest point was 42. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 24 players.
Tags and Filters
How should the tags on [US West] Facepunch Premium 1 be interpreted?
Read by the game's server browser, the tags [US West] Facepunch Premium 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Access limited to those with Rust's premium status; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates [US West] Facepunch Premium 1?
124 other servers we track also publish a playrust.com hostname, as does [US West] Facepunch Premium 1, so the same operator most likely runs them.
Which lists and filters on BestRustServers.xyz contain [US West] Facepunch Premium 1?
These BestRustServers.xyz lists include [US West] Facepunch Premium 1: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Details
What Rust version is [US West] Facepunch Premium 1 on?
Rust network protocol 2634 and build 167781 on Windows is what [US West] Facepunch Premium 1 uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [US West] Facepunch Premium 1 smooth?
Its average server fps over the last 48 hours was 226, with a low of 188. The entity count reached 171,816, covering buildings, deployables and all other world objects. The maximum memory used was 6,377 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [US West] Facepunch Premium 1 and is it online?
The server is online: [US West] Facepunch Premium 1. According to its reported uptime, the last restart was about 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [US West] Facepunch Premium 1?
Without a region tag, [US West] Facepunch Premium 1's name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 148.113.198.88:28015.
Rules and Settings
Which map is used on [US West] Facepunch Premium 1?
A procedural map of size 4,500 and seed 59873183 is what [US West] Facepunch Premium 1 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [US West] Facepunch Premium 1?
No gather rate appears in the name of [US West] Facepunch Premium 1. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Found under Official in the in-game server list. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. Access limited to those with Rust's premium status. The server has VAC on.
Wipe Cycle
When does [US West] Facepunch Premium 1 wipe?
[US West] Facepunch Premium 1 wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 13 days 7 hours. Monthly wipes appear in its tags.
What happens on wipe day on [US West] Facepunch Premium 1?
An average peak of 44 players was drawn by its recent wipes. 34 hours after the latest wipe, the crowd hit its peak.
Connect
[US West] Facepunch Premium 1 joining: how is it done?
To connect, type client.connect 148.113.198.88:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. Access limited to those with Rust's premium status.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp400- Max players The server has 400 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Mods and access
^q- Premium Access limited to those with Rust's premium status.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.