[US West] Facepunch 1
148.113.198.9:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
- wipe-day peak
- 20 players, last three wipes
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 20 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [US West] Facepunch 1?
Rank #1,028 over the last seven days in player hours: [US West] Facepunch 1, inside the top 5% of ranked servers.
Is [US West] Facepunch 1 busy?
The current player count for [US West] Facepunch 1 is 4, out of 400 slots. Averaged across the last seven days: 11 players, peaking at 25. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 18.
Tags and Filters
How should the tags on [US West] Facepunch 1 be interpreted?
For [US West] Facepunch 1, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US West] Facepunch 1 operator: who is it?
Most likely run by the same operator: [US West] Facepunch 1 and 124 other servers we track, all of which publish a playrust.com hostname.
[US West] Facepunch 1 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [US West] Facepunch 1: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Server Overview
What Rust version is [US West] Facepunch 1 on?
Rust network protocol 2634 and build 167781 on Windows is what [US West] Facepunch 1 uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [US West] Facepunch 1 smooth?
For the past 48 hours, server fps averaged 229, never dropping below 200. The entity count reached 134,183, covering buildings, deployables and all other world objects. The maximum memory used was 5,710 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [US West] Facepunch 1 and is it online?
The server is online: [US West] Facepunch 1. The uptime it reports shows a restart roughly 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [US West] Facepunch 1 be found?
Its name points to North America, though [US West] Facepunch 1 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 148.113.198.9:28015.
Rules & Map
[US West] Facepunch 1 map: which one is it?
A procedural map of size 4,500 and seed 166856579 is what [US West] Facepunch 1 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [US West] Facepunch 1 have?
A gather rate is not given in the name [US West] Facepunch 1. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is listed in the Official tab inside Rust. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
On what schedule does [US West] Facepunch 1 wipe?
Once a month [US West] Facepunch 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 13 hours. Monthly wipes appear in its tags.
What happens on wipe day on [US West] Facepunch 1?
Across its recent wipes, the busiest point averaged 20 players. 46 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [US West] Facepunch 1?
To connect, type client.connect 148.113.198.9:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp400- Max players Slots: 400.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.