[AE] Facepunch 1
185.179.203.165:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
- wipe-day peak
- 38 players, last three wipes
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTCFW 13d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [AE] Facepunch 1 sit in the rankings?
In the top 3% of all ranked servers, [AE] Facepunch 1 is #762 on player hours for the last seven days.
How many players are on [AE] Facepunch 1?
The current player count for [AE] Facepunch 1 is 25, out of 350 slots. Averaged across the last seven days: 20 players, peaking at 48. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 33 players.
Server Tags
What is the meaning of the tags on [AE] Facepunch 1?
Read by the game's server browser, the tags [AE] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp350 (Max players): Slots: 350; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who is the operator of [AE] Facepunch 1?
Most likely run by the same operator: [AE] Facepunch 1 and 124 other servers we track, all of which publish a playrust.com hostname.
[AE] Facepunch 1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [AE] Facepunch 1 are: Rust tutorial servers, Official Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Overview
[AE] Facepunch 1 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for [AE] Facepunch 1. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [AE] Facepunch 1 smooth?
Its average server fps over the last 48 hours was 120, with a low of 95. Buildings, deployables and the rest of the world accounted for up to 138,681 entities. The maximum memory used was 6,112 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [AE] Facepunch 1 and is it online?
At the moment, [AE] Facepunch 1 is up. The uptime it reports shows a restart roughly 31 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [AE] Facepunch 1 be found?
There is no region published by [AE] Facepunch 1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.179.203.165:28015 is its address.
Settings & Map
What is the map on [AE] Facepunch 1?
On [AE] Facepunch 1, the map is procedural, size 4,500 with seed 1996265322, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
[AE] Facepunch 1 rules and settings: what are they?
No gather rate appears in the name of [AE] Facepunch 1. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Rust's Official tab includes this server. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
[AE] Facepunch 1 wipe schedule: what does it show?
Once a month [AE] Facepunch 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 1 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on [AE] Facepunch 1?
An average peak of 38 players was drawn by its recent wipes. 27 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [AE] Facepunch 1?
To connect, type client.connect 185.179.203.165:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp350- Max players Slots: 350.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.