[SA] Facepunch 1
185.50.107.84:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
- wipe-day peak
- 24 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTCFW 13d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [SA] Facepunch 1 sit in the rankings?
In the top 4% of all ranked servers, [SA] Facepunch 1 is #779 on player hours for the last seven days.
Is [SA] Facepunch 1 busy?
[SA] Facepunch 1: 21 players now, with 350 slots available. The average player count over the last seven days is 19, with a peak of 40. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 37 players.
Server Tags
What is the meaning of the tags on [SA] Facepunch 1?
Read by the game's server browser, the tags [SA] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp350 (Max players): Slots: 350; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates [SA] Facepunch 1?
Both [SA] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [SA] Facepunch 1?
These BestRustServers.xyz lists include [SA] Facepunch 1: Rust tutorial servers, Official Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Details
What Rust version is [SA] Facepunch 1 on?
Rust network protocol 2634 and build 167781 on Windows is what [SA] Facepunch 1 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [SA] Facepunch 1 smooth?
Over 48 hours, it averaged 120 server fps; the lowest was 91. Buildings, deployables and the rest of the world accounted for up to 158,849 entities. The maximum memory used was 6,269 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [SA] Facepunch 1 and is it online?
At the moment, [SA] Facepunch 1 is up. About 29 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[SA] Facepunch 1 location: where is it?
There is no region published by [SA] Facepunch 1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.50.107.84:28015 is its address.
Settings & Map
[SA] Facepunch 1 map: which one is it?
Generated by the game, the map on [SA] Facepunch 1 is procedural, size 4,500, seed 234844413. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [SA] Facepunch 1?
The name [SA] Facepunch 1 carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is listed in the Official tab inside Rust. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
[SA] Facepunch 1 wipe schedule: what does it show?
The force wipe is the one monthly wipe on [SA] Facepunch 1. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 13 days. Monthly wipes appear in its tags.
On [SA] Facepunch 1, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 24 players. 7 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join [SA] Facepunch 1?
Use the F1 console: client.connect 185.50.107.84:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp350- Max players Slots: 350.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.