[US East] Facepunch 4
40.160.19.16:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
- wipe-day peak
- 32 players, last three wipes
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 32 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[US East] Facepunch 4 ranking: what position does it hold?
Rank #960 over the last seven days in player hours: [US East] Facepunch 4, inside the top 4% of ranked servers.
Is [US East] Facepunch 4 busy?
4 of 350 slots are filled on [US East] Facepunch 4 at the moment. The average player count over the last seven days is 13, with a peak of 27. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 18 players.
Tags & Lists
[US East] Facepunch 4 tags: what do they indicate?
The game's server browser reads these tags from [US East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of [US East] Facepunch 4?
Both [US East] Facepunch 4 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [US East] Facepunch 4?
The BestRustServers.xyz lists that include [US East] Facepunch 4 are: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Server Details
What Rust version is [US East] Facepunch 4 on?
Rust network protocol 2634 and build 167781 on Windows is what [US East] Facepunch 4 uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [US East] Facepunch 4?
Over 48 hours, it averaged 280 server fps; the lowest was 238. The entity count reached 134,114, covering buildings, deployables and all other world objects. Memory use peaked at 5,725 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [US East] Facepunch 4?
At the moment, [US East] Facepunch 4 is up. According to its reported uptime, the last restart was about 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[US East] Facepunch 4 location: where is it?
Its name points to North America, though [US East] Facepunch 4 publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 40.160.19.16:28015 is its address.
Rules & Map
Which map is used on [US East] Facepunch 4?
A procedural map of size 4,500 and seed 297650890 is what [US East] Facepunch 4 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [US East] Facepunch 4?
A gather rate is not given in the name [US East] Facepunch 4. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Found under Official in the in-game server list. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
[US East] Facepunch 4 wipe schedule: what does it show?
[US East] Facepunch 4 wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 13 hours. Its tags give a wipe schedule of one month.
On [US East] Facepunch 4, what occurs on wipe day?
An average peak of 32 players was drawn by its recent wipes. 9 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to [US East] Facepunch 4?
To connect, type client.connect 40.160.19.16:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp350- Max players Slots: 350.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.