[US East] Facepunch 3
40.160.19.17:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 38 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 38 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US East] Facepunch 3 sit in the rankings?
In the top 3% of all ranked servers, [US East] Facepunch 3 is #724 on player hours for the last seven days.
What is the player count on [US East] Facepunch 3?
12 of 400 slots are filled on [US East] Facepunch 3 at the moment. Averaged across the last seven days: 22 players, peaking at 42. The busiest time in the last 48 hours was 02:00 UTC, when the average player count was 36.
Tags & Lists
How should the tags on [US East] Facepunch 3 be interpreted?
The game's server browser reads these tags from [US East] Facepunch 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp400 (Max players): The server has 400 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
[US East] Facepunch 3 operator: who is it?
124 other servers we track also publish a playrust.com hostname, as does [US East] Facepunch 3, so the same operator most likely runs them.
[US East] Facepunch 3 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [US East] Facepunch 3: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Information
What Rust version is [US East] Facepunch 3 on?
The combination is Rust network protocol 2634 and build 167781 on Windows for [US East] Facepunch 3. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [US East] Facepunch 3 smooth?
Over 48 hours, it averaged 232 server fps; the lowest was 111. It held up to 158,141 entities: everything from buildings to deployables in the world. Memory use peaked at 6,483 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [US East] Facepunch 3 and is it online?
At the moment, [US East] Facepunch 3 is up. The uptime it reports shows a restart roughly 8 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [US East] Facepunch 3 be found?
Without a region tag, [US East] Facepunch 3's name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 40.160.19.17:28015 is its address.
Rules and Settings
Which map is used on [US East] Facepunch 3?
Generated by the game, the map on [US East] Facepunch 3 is procedural, size 4,500, seed 436502457. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [US East] Facepunch 3 have?
The name [US East] Facepunch 3 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Rust's Official tab includes this server. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Schedule
[US East] Facepunch 3 wipe schedule: what does it show?
[US East] Facepunch 3 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 3 hours. Its tags give a wipe schedule of one month.
On [US East] Facepunch 3, what occurs on wipe day?
The average busiest point of its recent wipes was 38 players. 34 hours after the latest wipe, the crowd hit its peak.
Connect
[US East] Facepunch 3 joining: how is it done?
Use the F1 console: client.connect 40.160.19.17:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp400- Max players The server has 400 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc3- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.