[US East] Facepunch 1
40.160.19.2:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 201 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 201 | – | running | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[US East] Facepunch 1 ranking: what position does it hold?
In the top 1% of all ranked servers, [US East] Facepunch 1 is #248 on player hours for the last seven days.
What is the player count on [US East] Facepunch 1?
50 of 400 slots are filled on [US East] Facepunch 1 at the moment. The seven-day average player count stands at 76, and the highest point was 181. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 122 players.
Server Tags
[US East] Facepunch 1 tags: what do they indicate?
Read by the game's server browser, the tags [US East] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc3 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who operates [US East] Facepunch 1?
124 other servers we track also publish a playrust.com hostname, as does [US East] Facepunch 1, so the same operator most likely runs them.
[US East] Facepunch 1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [US East] Facepunch 1 are: Rust tutorial servers, Official Rust servers, North American Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.
Server Information
[US East] Facepunch 1 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [US East] Facepunch 1 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[US East] Facepunch 1 performance: is it smooth?
Its average server fps over the last 48 hours was 99, with a low of 94. Buildings, deployables and the rest of the world accounted for up to 239,360 entities. At its highest, memory usage was 7,859 MB. A climbing entity count and low fps are felt by players as lag.
[US East] Facepunch 1 uptime and reliability: what are they?
[US East] Facepunch 1 is currently online. About 8 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
[US East] Facepunch 1 location: where is it?
Without a region tag, [US East] Facepunch 1's name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 40.160.19.2:28015 is its address.
Rules and Settings
[US East] Facepunch 1 map: which one is it?
A procedural map of size 4,500 and seed 92053423 is what [US East] Facepunch 1 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [US East] Facepunch 1?
A gather rate is not given in the name [US East] Facepunch 1. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Rust's Official tab includes this server. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
On what schedule does [US East] Facepunch 1 wipe?
Once a month [US East] Facepunch 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 3 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on [US East] Facepunch 1?
An average peak of 201 players was drawn by its recent wipes. 9 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join [US East] Facepunch 1?
To connect, type client.connect 40.160.19.2:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp400- Max players The server has 400 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc3- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.