[EU East] Facepunch 6
57.128.211.45:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- wipe-day peak
- 57 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTCFW 12d ago | 57 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[EU East] Facepunch 6 ranking: what position does it hold?
In the top 2% of all ranked servers, [EU East] Facepunch 6 is #509 on player hours for the last seven days.
Is [EU East] Facepunch 6 busy?
48 of 300 slots are filled on [EU East] Facepunch 6 at the moment. Averaged across the last seven days: 42 players, peaking at 117. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 73 players.
Tags and Filters
What is the meaning of the tags on [EU East] Facepunch 6?
For [EU East] Facepunch 6, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slot count is 300; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of [EU East] Facepunch 6?
Most likely run by the same operator: [EU East] Facepunch 6 and 124 other servers we track, all of which publish a playrust.com hostname.
[EU East] Facepunch 6 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU East] Facepunch 6 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Server Information
[EU East] Facepunch 6 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [EU East] Facepunch 6 uses. Steam updates your game automatically, but it needs to match the protocol to join.
[EU East] Facepunch 6 performance: is it smooth?
For the past 48 hours, server fps averaged 188, never dropping below 133. Buildings, deployables and the rest of the world accounted for up to 175,347 entities. Memory use peaked at 6,726 MB. What players experience as lag is low fps combined with a rising entity count.
[EU East] Facepunch 6 uptime and reliability: what are they?
The server is online: [EU East] Facepunch 6. According to its reported uptime, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [EU East] Facepunch 6 be found?
Its name points to Europe, though [EU East] Facepunch 6 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 57.128.211.45:28015.
Rules and Settings
[EU East] Facepunch 6 map: which one is it?
Generated by the game, the map on [EU East] Facepunch 6 is procedural, size 4,500, seed 1581170764. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [EU East] Facepunch 6 have?
The name [EU East] Facepunch 6 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Found under Official in the in-game server list. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
[EU East] Facepunch 6 wipe schedule: what does it show?
Once a month [EU East] Facepunch 6 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 20 hours. The tags declare wipes once a month.
On [EU East] Facepunch 6, what occurs on wipe day?
An average peak of 57 players was drawn by its recent wipes. 2 hours after the latest wipe, the crowd hit its peak.
Connect
[EU East] Facepunch 6 joining: how is it done?
Enter client.connect 57.128.211.45:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp300- Max players Slot count is 300.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.