[EU] Facepunch 8
79.137.98.10:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
- wipe-day peak
- 63 players, last three wipes
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTCFW 12d ago | 63 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [EU] Facepunch 8 sit in the rankings?
Rank #681 over the last seven days in player hours: [EU] Facepunch 8, inside the top 3% of ranked servers.
How many players are on [EU] Facepunch 8?
17 of 350 slots are filled on [EU] Facepunch 8 at the moment. Averaged across the last seven days: 25 players, peaking at 61. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 43.
Tags & Lists
How should the tags on [EU] Facepunch 8 be interpreted?
For [EU] Facepunch 8, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is offered to new players here; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates [EU] Facepunch 8?
Both [EU] Facepunch 8 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch 8?
The BestRustServers.xyz lists that include [EU] Facepunch 8 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Server Information
[EU] Facepunch 8 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch 8 uses. Joining requires the same protocol; Steam updates your game for you.
[EU] Facepunch 8 performance: is it smooth?
Its average server fps over the last 48 hours was 204, with a low of 141. The entity count reached 163,708, covering buildings, deployables and all other world objects. Memory use peaked at 6,834 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [EU] Facepunch 8?
[EU] Facepunch 8 is currently online. According to its reported uptime, the last restart was about 22 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
[EU] Facepunch 8 location: where is it?
Its name points to Europe, though [EU] Facepunch 8 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 79.137.98.10:28015 is its address.
Settings & Map
What is the map on [EU] Facepunch 8?
Generated by the game, the map on [EU] Facepunch 8 is procedural, size 4,500, seed 1376277816. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [EU] Facepunch 8 have?
A gather rate is not given in the name [EU] Facepunch 8. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Found under Official in the in-game server list. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Cycle
When does [EU] Facepunch 8 wipe?
Once a month [EU] Facepunch 8 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 16 hours. The tags declare wipes once a month.
What happens on wipe day on [EU] Facepunch 8?
An average peak of 63 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to [EU] Facepunch 8?
Enter client.connect 79.137.98.10:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp350- Max players The server has 350 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is offered to new players here.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.