[EU] Facepunch Large 1
79.137.98.13:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 254 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTCFW 12d ago | 254 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[EU] Facepunch Large 1 ranking: what position does it hold?
Rank #444 over the last seven days in player hours: [EU] Facepunch Large 1, inside the top 2% of ranked servers.
Is [EU] Facepunch Large 1 busy?
The current player count for [EU] Facepunch Large 1 is 22, out of 400 slots. The average player count over the last seven days is 51, with a peak of 138. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 74.
Server Tags
How should the tags on [EU] Facepunch Large 1 be interpreted?
For [EU] Facepunch Large 1, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): Slot count is 400; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of [EU] Facepunch Large 1?
Both [EU] Facepunch Large 1 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
[EU] Facepunch Large 1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU] Facepunch Large 1 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Server Overview
[EU] Facepunch Large 1 Rust version: which one?
On Windows, [EU] Facepunch Large 1 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Facepunch Large 1 performance: is it smooth?
Over 48 hours, it averaged 196 server fps; the lowest was 126. Buildings, deployables and the rest of the world accounted for up to 227,471 entities. Memory use peaked at 7,327 MB. What players experience as lag is low fps combined with a rising entity count.
[EU] Facepunch Large 1 uptime and reliability: what are they?
The server is online: [EU] Facepunch Large 1. About 20 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [EU] Facepunch Large 1 be found?
Its name points to Europe, though [EU] Facepunch Large 1 publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.13:28015.
Rules and Settings
Which map is used on [EU] Facepunch Large 1?
A procedural map of size 5,000 and seed 652218101 is what [EU] Facepunch Large 1 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [EU] Facepunch Large 1 have?
The name [EU] Facepunch Large 1 carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Rust's Official tab includes this server. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
On what schedule does [EU] Facepunch Large 1 wipe?
Once a month [EU] Facepunch Large 1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 15 hours. The tags declare wipes once a month.
On [EU] Facepunch Large 1, what occurs on wipe day?
An average peak of 254 players was drawn by its recent wipes. 26 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to [EU] Facepunch Large 1?
To connect, type client.connect 79.137.98.13:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp400- Max players Slot count is 400.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.