[EU] Facepunch Ansi Test
79.137.98.155:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
- usual gap
- 7.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:28 UTC 7d ago | 0 | – | running | 0 |
| Sat 26 Sep, 04:27 UTC 19d ago | 0 | – | 12 days | 0 |
| Tue 22 Sep, 11:13 UTC 22d ago | 0 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [EU] Facepunch Ansi Test sit in the rankings?
In the top 72% of all ranked servers, [EU] Facepunch Ansi Test is #15,886 on player hours for the last seven days.
Is [EU] Facepunch Ansi Test busy?
The current player count for [EU] Facepunch Ansi Test is 0. The average player count over the last seven days is 0.
Tags and Filters
[EU] Facepunch Ansi Test tags: what do they indicate?
The game's server browser reads these tags from [EU] Facepunch Ansi Test: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168076 (Build): Game build number: 168076; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates [EU] Facepunch Ansi Test?
Both [EU] Facepunch Ansi Test and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
[EU] Facepunch Ansi Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [EU] Facepunch Ansi Test: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server Overview
What Rust version is [EU] Facepunch Ansi Test on?
Rust network protocol 2635 and build 168076 on Linux is what [EU] Facepunch Ansi Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Facepunch Ansi Test performance: is it smooth?
Over 48 hours, it averaged 232 server fps; the lowest was 210. It held up to 119,000 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,018 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] Facepunch Ansi Test?
The server is online: [EU] Facepunch Ansi Test. According to its reported uptime, the last restart was about 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 22 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [EU] Facepunch Ansi Test?
Without a region tag, [EU] Facepunch Ansi Test's name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 79.137.98.155:28015 is its address.
Settings & Map
What is the map on [EU] Facepunch Ansi Test?
A procedural map of size 4,500 and seed 211649 is what [EU] Facepunch Ansi Test runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [EU] Facepunch Ansi Test?
A gather rate is not given in the name [EU] Facepunch Ansi Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Rust's Official tab includes this server. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
When does [EU] Facepunch Ansi Test wipe?
[EU] Facepunch Ansi Test wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 19 days 6 hours. Monthly wipes appear in its tags.
What happens on wipe day on [EU] Facepunch Ansi Test?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to [EU] Facepunch Ansi Test?
Enter client.connect 79.137.98.155:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168076,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts8- Group limit Default team size: 8.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs168076- Build Game build number: 168076.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.