[EU] Facepunch 12
79.137.98.17:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 38 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTCFW 13d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[EU] Facepunch 12 ranking: what position does it hold?
In the top 4% of all ranked servers, [EU] Facepunch 12 is #830 on player hours for the last seven days.
What is the player count on [EU] Facepunch 12?
[EU] Facepunch 12: 20 players now, with 300 slots available. Averaged across the last seven days: 17 players, peaking at 47. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 29 players.
Tags & Lists
What is the meaning of the tags on [EU] Facepunch 12?
The game's server browser reads these tags from [EU] Facepunch 12: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp300 (Max players): The server has 300 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who operates [EU] Facepunch 12?
124 other servers we track also publish a playrust.com hostname, as does [EU] Facepunch 12, so the same operator most likely runs them.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch 12?
The BestRustServers.xyz lists that include [EU] Facepunch 12 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Details
[EU] Facepunch 12 Rust version: which one?
On Windows, [EU] Facepunch 12 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [EU] Facepunch 12?
Over 48 hours, it averaged 220 server fps; the lowest was 202. It held up to 141,474 entities: everything from buildings to deployables in the world. The maximum memory used was 5,785 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [EU] Facepunch 12?
The server is online: [EU] Facepunch 12. About 9 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [EU] Facepunch 12 be found?
No region tag is published by [EU] Facepunch 12, but its name points to Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 79.137.98.17:28020 is its address.
Rules and Settings
What is the map on [EU] Facepunch 12?
On [EU] Facepunch 12, the map is procedural, size 4,500 with seed 88587119, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [EU] Facepunch 12?
The name [EU] Facepunch 12 carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Found under Official in the in-game server list. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Schedule
When does [EU] Facepunch 12 wipe?
[EU] Facepunch 12 wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 13 days 4 hours. Monthly wipes appear in its tags.
On [EU] Facepunch 12, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 38 players. 2 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join [EU] Facepunch 12?
Enter client.connect 79.137.98.17:28020 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival gameplay.
mp300- Max players The server has 300 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on The Facepunch tutorial is enabled for new players.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.