[EU] Facepunch 10
79.137.98.5:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- wipe-day peak
- 345 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTCFW 12d ago | 345 +75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[EU] Facepunch 10 ranking: what position does it hold?
Rank #384 over the last seven days in player hours: [EU] Facepunch 10, inside the top 2% of ranked servers.
How many players are on [EU] Facepunch 10?
[EU] Facepunch 10: 20 players now, with 350 slots available. The seven-day average player count stands at 56, and the highest point was 196. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 69.
Tags & Lists
[EU] Facepunch 10 tags: what do they indicate?
Read by the game's server browser, the tags [EU] Facepunch 10 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is offered to new players here; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who is the operator of [EU] Facepunch 10?
124 other servers we track also publish a playrust.com hostname, as does [EU] Facepunch 10, so the same operator most likely runs them.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch 10?
These BestRustServers.xyz lists include [EU] Facepunch 10: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Server Details
What Rust version is [EU] Facepunch 10 on?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch 10 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [EU] Facepunch 10?
For the past 48 hours, server fps averaged 169, never dropping below 131. It held up to 214,603 entities: everything from buildings to deployables in the world. The maximum memory used was 7,710 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] Facepunch 10?
[EU] Facepunch 10 is currently online. The uptime it reports shows a restart roughly 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[EU] Facepunch 10 location: where is it?
Its name points to Europe, though [EU] Facepunch 10 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.137.98.5:28015.
Settings & Map
Which map is used on [EU] Facepunch 10?
Generated by the game, the map on [EU] Facepunch 10 is procedural, size 4,500, seed 1657792098. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [EU] Facepunch 10 have?
No gather rate appears in the name of [EU] Facepunch 10. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Found under Official in the in-game server list. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
[EU] Facepunch 10 wipe schedule: what does it show?
Once a month [EU] Facepunch 10 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 5 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on [EU] Facepunch 10?
The average busiest point of its recent wipes was 345 players. On the latest wipe the crowd peaked 45 hours in, with a queue of 75 beyond it.
Join Server
[EU] Facepunch 10 joining: how is it done?
To connect, type client.connect 79.137.98.5:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp350- Max players Slots: 350.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is offered to new players here.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.