[EU] Facepunch Large 2
79.137.98.5:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 48 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTCFW 12d ago | 48 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU] Facepunch Large 2?
Rank #931 over the last seven days in player hours: [EU] Facepunch Large 2, inside the top 4% of ranked servers.
How many players are on [EU] Facepunch Large 2?
The current player count for [EU] Facepunch Large 2 is 12, out of 400 slots. The average player count over the last seven days is 13, with a peak of 32. The busiest time in the last 48 hours was 21:00 UTC, when the average player count was 22.
Tags and Filters
How should the tags on [EU] Facepunch Large 2 be interpreted?
For [EU] Facepunch Large 2, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who is the operator of [EU] Facepunch Large 2?
124 other servers we track also publish a playrust.com hostname, as does [EU] Facepunch Large 2, so the same operator most likely runs them.
[EU] Facepunch Large 2 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [EU] Facepunch Large 2: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server Information
What Rust version is [EU] Facepunch Large 2 on?
On Windows, [EU] Facepunch Large 2 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [EU] Facepunch Large 2?
For the past 48 hours, server fps averaged 206, never dropping below 175. The entity count reached 175,846, covering buildings, deployables and all other world objects. The maximum memory used was 6,051 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [EU] Facepunch Large 2 and is it online?
The server is online: [EU] Facepunch Large 2. The uptime it reports shows a restart roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [EU] Facepunch Large 2?
Its name points to Europe, though [EU] Facepunch Large 2 publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.5:28020.
Rules and Settings
Which map is used on [EU] Facepunch Large 2?
On [EU] Facepunch Large 2, the map is procedural, size 5,000 with seed 507294712, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[EU] Facepunch Large 2 rules and settings: what are they?
No gather rate appears in the name of [EU] Facepunch Large 2. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Rust's Official tab includes this server. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
[EU] Facepunch Large 2 wipe schedule: what does it show?
The force wipe is the one monthly wipe on [EU] Facepunch Large 2. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 23 hours. Its tags give a wipe schedule of one month.
On [EU] Facepunch Large 2, what occurs on wipe day?
The average busiest point of its recent wipes was 48 players. 2 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join [EU] Facepunch Large 2?
To connect, type client.connect 79.137.98.5:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp400- Max players Slots: 400.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc3- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.