[EU] Facepunch Small 2
79.137.98.8:28020 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
- wipe-day peak
- 20 players, last three wipes
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTCFW 13d ago | 20 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [EU] Facepunch Small 2?
Over the last seven days, [EU] Facepunch Small 2 ranks #1,008 in player hours, which is in the top 5% of ranked servers.
Is [EU] Facepunch Small 2 busy?
[EU] Facepunch Small 2: 1 players now, with 300 slots available. The seven-day average player count stands at 11, and the highest point was 32. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 20 players.
Server Tags
How should the tags on [EU] Facepunch Small 2 be interpreted?
For [EU] Facepunch Small 2, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU] Facepunch Small 2 operator: who is it?
Most likely run by the same operator: [EU] Facepunch Small 2 and 124 other servers we track, all of which publish a playrust.com hostname.
Which lists and filters on BestRustServers.xyz contain [EU] Facepunch Small 2?
These BestRustServers.xyz lists include [EU] Facepunch Small 2: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Server Details
What Rust version is [EU] Facepunch Small 2 on?
On Windows, [EU] Facepunch Small 2 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Facepunch Small 2 performance: is it smooth?
Over 48 hours, it averaged 224 server fps; the lowest was 201. It held up to 100,411 entities: everything from buildings to deployables in the world. Memory use peaked at 5,216 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] Facepunch Small 2?
At the moment, [EU] Facepunch Small 2 is up. The uptime it reports shows a restart roughly 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
[EU] Facepunch Small 2 location: where is it?
Its name points to Europe, though [EU] Facepunch Small 2 publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.8:28020.
Rules and Settings
What is the map on [EU] Facepunch Small 2?
Generated by the game, the map on [EU] Facepunch Small 2 is procedural, size 3,750, seed 176866603. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [EU] Facepunch Small 2 have?
The name [EU] Facepunch Small 2 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is listed in the Official tab inside Rust. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Cycle
When does [EU] Facepunch Small 2 wipe?
The force wipe is the one monthly wipe on [EU] Facepunch Small 2. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 13 days 7 hours. Its tags give a wipe schedule of one month.
On [EU] Facepunch Small 2, what occurs on wipe day?
The average busiest point of its recent wipes was 20 players. 25 hours into the latest wipe, the crowd reached its peak.
Connect
[EU] Facepunch Small 2 joining: how is it done?
To connect, type client.connect 79.137.98.8:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Survival as standard in Rust.
mp300- Max players Slots: 300.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.